In the ever growing lists of things that can go and do one, I add spells for pre gen characters in D&D. I’ve spent blooming hours putting 15 characters onto form fillable pdfs for an upcoming con, and I left the pigging druid til last. Why? Because they get to prepare from the whole list of available spells. Which means I have the following options as a friendly DM for the empty handed but eager player:
Hand them the Players Handbook. Good luck with that, the spells are all arranged alphabetically.
Give them a cheat sheet, that I’ll have to type by hand.
Scan all the relevant bits out of the PHB and construct a mini spellbook.
Stump up for the card deck on sale from Gale Force 9
Scrap the druid, and write it up as a nature cleric instead, meaning I can copy/paste from the Basic pdf.
Any way I look at it, it’s work. My fault for doing Druids at levels 3, 7 and 11. I have Sorcerers and Rangers too, but heir lists are much more manageable..