Ok so I’ve been noodling with my nascent WW2 game for ages now. It stalled a few months back due to work pressures, but they seem to be easing off a bit now.
The time to reflect has been helpful. I’ve now decided to NOT make this a unique, standalone game. I’m going to tether it to an Open game system: Fate Core.
Reasons? Fate will tell my War stories better than any system I would write. Fight Fire by Jason Morningstar and Leonard Balsera shows what can be done with a similar set up.
And really, I want to walk my own talk and concentrate in delivering adventure material into a poor market, rather than more system into a crowded one.