Quick question about modern firearms in your (d20) gaming. How have you seen automatic fire handled? I want an option that is reasonably balanced against single shot, or a grenade, or any other standard action. I’m guessing it should represent a decreased chance to hit (?) but increased damage. The balance could be in the ammo usage, which again I want a nice elegant mechanic for.
First thought, reskin the rangers twin strike exploit. Second thought, go with a triple strike idea but have it cost a standard and a move action? Third thought, have Auto as a keyword on equipment.
What have past d20 based games done to pull it off?