Tag Archives: Pathfinder

Pathfinder minis, the old fashioned way

I finally took delivery of a bunch of minis from Reaper. They are technically Pathfinder minis, but I’m using them as generic fantasy figs. Plus, they look great and I want to just take pleasure from painting rather than with … Continue reading

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The Castaways

I’ve converted the castaways from Smuggler’s Shiv to 4e. I used the new monster builder so it’s a bit rough and ready, but as companions, they’ll do just fine. The Castaways

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Wandering Monster Groups

I’ve been running 4e intensively since release, it’s a great game, I love it. One of the things I love so much is the way it helps me construct encounters. I’ve had fun building and running them, and when they … Continue reading

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Paizo of the Coast modules

I’ve been asking a lot of questions about companies’ approaches to adventure design recently, but I haven’t been supplying many of my own answers. Some of that is because I don’t really know the answers! However, there’s a few observations … Continue reading

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Brand New Year

Brand loyalty. There’s something to say for it. Roleplayers are very bit as tribal as anyone else. For a couple of years now, the big division has been within D&D, between 4th edition, and Pathfinder. Or has it? some of the … Continue reading

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Why do Paizo always get such an easy ride?

…and WotC do not, at least when it comes to their adventures. Readers of this blog will know that I’m a 4e fan, and that even extends to the published adventures. They’re far from perfect, in fact at times they’re downright awful, … Continue reading

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Does Pathfinder hate it’s players?

Because there’s a big chunk of the GameMastery Guide that rankles me. It appears the Viking Hat is alive and well in Paizo world. It’s part of the chapter on PCs and it’s subtitled Player Interactions. It’s basically a list of player types … Continue reading

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Ze planes boss, ze planes!

Here’s the thing with world building that vexes me; if you play a 30 level campaign, you spend huge swathes of it not in the world you’ve designed. Let me explain. It seems to me that the default campaign will … Continue reading

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Random tables

One of the really good things that you get from the Pathfinder Gamesmastery Guide is the inclusion of random tables at the end of each chapter. These are incredibly useful, whether to glance at for inspiration, or to roll with … Continue reading

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GM or DM?

I’ve been working my way through the Pathfinder Gamesmastery Guide. The first couple of chapters won’t come as any surprise to experienced GMs, of any game. They cover the absolute basics of getting started and running the game. The advice … Continue reading

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